• Packaging art
  • In 2002 I was accepted to the Academy of Art University in San Francisco for Industrial Product design. I had designed a few amateur products in the past but didn’t realize what a dangerous practice it was until I started to get hands on with the professional side of it. I decide to pursue another path in multimedia. Although I didn’t continue with my classes, I did maintain a passion for products, specifically novelties. After working as a Graphic / Textile Designer at RedEnvelope and just around the time I started working at Gershoni Creative Agency, I decided to create this tiny arts novelty company. Not all the products I designed were carried through to completion but I had a great time coming up with abstract products that had no other purpose other then to entertain.

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  • After making art for quite some time and playing in a few bands myself I decided to try my luck at creating music on my own. A good amount of my time had been dedicated to earning my certification in Media Arts from the School of Media Arts, Santa Barbara. There I took music recording classes from the owner of the recording studio that had done some notable albums by Depeche Mode among others. While reading up on tech news I stumbled on an article on how to make music on an old Nintendo Gameboy. I attempted to get good sound but had some difficulties with the pitch, especially on the first song. Surprisingly, It was rated the highest of my songs on the site Chiptunes Collective.

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  • Loquacity Records was a project I did in high school. It was an underground record label consisting of my friends bands. Every week, if not multiple times a week, I would go to concerts at a venue called the Living Room. Sometimes to see friends bands, sometimes to see larger touring bands. This was my first foray at graphic design. All the graphics that I was responsible for were composed using photocopied assets and hand drawn illustrations.

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Cody Pallo

Cody Pallo is a Media Artist who has long had the dream of merging his love of art, design, technology and business. This has compelled him to constantly search out new avenues of expression. Current Medium is a comprehensive collection of his past projects.